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Composite user interfaces (CUIs) are UIs that interact with two or more senses. The most common CUI is a graphical user interface (GUI), which is composed of a tactile UI and a visual UI capable of displaying graphics. When sound is added to a GUI, it becomes a multimedia user interface (MUI).
User experience design is a user centered design approach because it considers the user's experience when using a product or platform. [2] Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions, for which is known as UX Design Research.
User modeling is the subdivision of human–computer interaction which describes the process of building up and modifying a conceptual understanding of the user.
User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility , ease of use , and efficiency . Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...
A user journey is the experiences a person has when interacting with something, typically software. This idea is generally used by those involved with user experience design , web design , user-centered design , or anyone else focusing on how users interact with software experiences.
A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.
In the event-driven process chain the logical relationships between elements in the control flow, that is, events and functions are described by logical connectors. With the help of logical connectors it is possible to split the control flow from one flow to two or more flows and to synchronize the control flow from two or more flows to one flow.
The flow from the warehouse usually represents reading of the data stored in the warehouse, and the flow to the warehouse usually expresses data entry or updating (sometimes also deleting data). The warehouse is represented by two parallel lines between which the memory name is located (it can be modeled as a UML buffer node).