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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  3. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Constructors cannot be directly invoked (the keyword “new” invokes them). Constructors should not have non-access modifiers. Java constructors perform the following tasks in the following order: Call the default constructor of the superclass if no constructor is defined. Initialize member variables to the specified values.

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine.

  5. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    For example, every game object that can take damage might have a Health component associated with its entity. Implementations typically use structs, classes, or associative arrays. [3] System: A system is a process which acts on all entities with the desired components. For example, a physics system may query for entities having mass, velocity ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The MazeGame constructor is a template method that adds some common logic. It refers to the makeRoom() factory method that encapsulates the creation of rooms such that other rooms can be used in a subclass. To implement the other game mode that has magic rooms, the makeRoom method may be overridden:

  7. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  8. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Declaring all constructors of the class to be private, which prevents it from being instantiated by other objects Providing a static method that returns a reference to the instance The instance is usually stored as a private static variable ; the instance is created when the variable is initialized, at some point before when the static method ...

  9. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [1]