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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    DEB – Debian install package; HPKG – Haiku application package format; IPG – Format in which Apple Inc. packages their iPod games. can be extracted through Winrar; RPM – Red Hat package/installer for Fedora, RHEL, and similar systems. SIS, SISX – SIS/SISX: Symbian Application Package; XAP – Windows Phone Application Package

  5. Vuforia Augmented Reality SDK - Wikipedia

    en.wikipedia.org/wiki/Vuforia_Augmented_Reality_SDK

    Vuforia provides Application Programming Interfaces (API) in C++, Java, Objective-C++, and the .NET languages through an extension to the Unity game engine. [3] In this way, the SDK supports both native development for iOS, Android, and UWP while it also enables the development of AR applications in Unity that are easily portable to both platforms.

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  7. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity 2D showing the ability to run alongside different window managers and desktop environments. Initially Canonical maintained two discrete versions of Unity, which were visually almost indistinguishable but technically different. Unity is written as a plugin for Compiz [38] and uses an uncommon OpenGL toolkit called Nux. [3]

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  9. Open Game Engine Exchange - Wikipedia

    en.wikipedia.org/wiki/Open_Game_Engine_Exchange

    The Open Game Engine Exchange (OpenGEX) is a format that aids the application-agnostic transferring of complex scene data between 3D graphics apps including game engines and 3D modelling apps. It uses Open Data Description Language for data storage, a method for arbitrary data storage that maintains human readability.