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The following is a list of the various media from the Scooby-Doo franchise, including TV series and specials, films, video games, comic books, and theatrical productions. Television [ edit ]
This Weebl's Stuff multiplayer game requires the gamer to fight it out in a "classic" dogfight style game against another Weebl's stuff visitor. Towel Boy This is a spin-off of the classic snake game. Guide your Towel Boy around the board picking up the ladies, who follow on behind. This was a game originally made by the Weebl's Stuff team for ...
Obstacles such as tombstones are scattered around each map, and may be destroyed for coins, and frees the tile for building towers. [2] The game has three levels of difficulty: easy, medium, and hard. [1] Higher levels of difficulty increases the health of enemy creeps. The Creeps! has three gamemodes: Survival, Endurance, and Door Buster. In ...
Scooby-Doo! Classic Creep Capers was publicly announced in May 2000, with three levels that would each be based on three episodes of the original Scooby-Doo, Where Are You! series, - "What a Night for a Knight", "That's Snow Ghost", and "A Tiki Scare is No Fair" as well as a fourth level featuring an original story. [9]
Sierra Entertainment is a software label which publishes games from indie developers. Founded in 1979 by Ken and Roberta Williams, it developed and published a large variety of video games, including a number of best-selling games and series, for various platforms between 1980 and 2008.
In addition, the game used the same in-house game engine for Mystery, EAGLE. It was heavily modified and enhanced over the year of development to support the new game. The game includes extensive credits, however, some of the more notable contributors include: Harvey Lee, Executive Producer, SouthPeak Games; Virginia McArthur, Producer, EAI ...
The gameplay is divided into two main forms: a point-and-click format with menus containing multiple options, followed by short animated scenes based on the player's selections; and a light gun-type interface where the player must quickly shoot a target before the target shoots back, ending the game in defeat.
Episode 1: We Negotiate with Terrorists. Hector is an overweight, crude, alcoholic cop, who gets called for duty one day after a terrorist has taken hostages in a building of a small Midlands town of Clappers Wreake, and proceeded to kill off a number of hostage negotiators with a sniper rifle.