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Lagoon is an action role-playing game with a fantasy setting, very similar to the early Ys games, combining real-time action gameplay with RPG elements such as experience levels and equipment management. The player travels through an assortment of towns, landscapes, and dungeons while battling a variety of enemies ranging from insects to giant ...
Nintendo did also once offer a subscription motive that included four of the aforementioned Player's Guides instead of only one. Following these four Player's Guides, a fifth was released to Nintendo Power subscribers entitled Top Secret Passwords, containing passwords for a wide variety of NES, SNES, and Game Boy games. While initially billed ...
Super Nintendo Entertainment System cartridges. Top: North American design Bottom: PAL/Japanese region design. The Super Nintendo Entertainment System has a library of 1,738 official releases, of which 717 were released in North America plus 4 championship cartridges, 522 in Europe, 1,448 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 295 releases are common to all regions, 148 were ...
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A box-pushing puzzle video game in the vein of Sokoban announced for the Super NES and Sega Genesis, the game never materialized for either platform. [34] Imagitec Design: DynoBlaze / Dinoblades: A beat 'em up game announced for the Sega Genesis, Sega CD, and Super NES, about dinosaurs that wear rollerblades and play street hockey. It was ...
Interplay Entertainment is an American video game developer and publisher. The company was founded in 1983 by former Boone Corporation colleagues Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman (then known as Bill Heineman), as well as an investor and University of California, Irvine, teacher named Chris Wells, and adopted Interplay Productions as its original company name two years ...
Games retailed for $19.99 and the console itself for $69.99 at launch, but at the end of its very short lifespan, prices of the system were down to $9.99, the games $1.99, and booster packs $0.99. The system was sold in two varieties, a cube, and a 2-player value pack. The cube box version was the version sold in stores.
The game received positive reviews from Super NES Buyer's Guide. Martin Alessi called Tuff E Nuff one of the best Street Fighter II clones on the SNES, giving it a score of 81%; Howard Grossman gave it 78%. [3] A review in Super Play ranked Dead Dance as the second best beat'em up on the SNES, having dethroned the previous second choice, Fatal ...