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  2. List (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/List_(abstract_data_type)

    Lists are typically implemented either as linked lists (either singly or doubly linked) or as arrays, usually variable length or dynamic arrays.. The standard way of implementing lists, originating with the programming language Lisp, is to have each element of the list contain both its value and a pointer indicating the location of the next element in the list.

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  5. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Slice semantics potentially differ per object; new semantics can be introduced when operator overloading the indexing operator. With Python standard lists (which are dynamic arrays), every slice is a copy. Slices of NumPy arrays, by contrast, are views onto the same underlying buffer.

  6. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    Introspection should not be confused with reflection, which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an object at runtime. Some programming languages also possess that capability (e.g., Java, Python, Julia, and Go).

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  8. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    This is used, for example, when moving an object to a new location on a layout canvas. Yes Yes panrequest Initiated when the user agent sends a pan request to the web application with accompanying x/y delta values. This is used, for example, when changing the center point while panning a map or another custom image viewer. Yes Yes rotationrequest

  9. List of object-oriented programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_object-oriented...

    This is a list of notable programming languages with features designed for object-oriented programming (OOP). The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP.