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  2. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from mice , keyboards , touchpads and touchscreens , and external sensor inputs are common cases.

  3. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems.

  4. Event Driven Executive - Wikipedia

    en.wikipedia.org/wiki/Event_Driven_Executive

    The Event Driven Executive (EDX) is a computer operating system originally developed by IBM [1] [2] for the control of research laboratory devices and experiments. It included an application programming language known as EDL and HCF, a Host Communication Facility.

  5. Event monitoring - Wikipedia

    en.wikipedia.org/wiki/Event_monitoring

    In critical real-time system, in which timeliness (i.e., the ability of a system to meet time constraints such as deadlines) is significant, avoidance is the only option. If we, for example, instrument a system for testing and then remove the instrumentation before delivery, this invalidates the results of most testing based on the complete system.

  6. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    In the strictest sense, an event loop is one of the methods for implementing inter-process communication. In fact, message processing exists in many systems, including a kernel-level component of the Mach operating system. The event loop is a specific implementation technique of systems that use message passing.

  7. Staged event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Staged_event-driven...

    The staged event-driven architecture (SEDA) refers to an approach to software architecture that decomposes a complex, event-driven application into a set of stages connected by queues. [1] It avoids the high overhead associated with thread -based concurrency models (i.e. locking, unlocking, and polling for locks), and decouples event and thread ...

  8. Dynamic program analysis - Wikipedia

    en.wikipedia.org/wiki/Dynamic_program_analysis

    Dynamic program analysis is the act of analyzing software that involves executing a program – as opposed to static program analysis, which does not execute it. Analysis can focus on different aspects of the software including but not limited to: behavior , test coverage , performance and security .

  9. Event-driven - Wikipedia

    en.wikipedia.org/wiki/Event-driven

    Event-driven finite-state machine, finite-state machine where the transition from one state to another is triggered by an event or a message; Event-driven programming, a programming paradigm in which the flow of the program is determined by events, and is often characterised by a main loop, event handlers, and asynchronous programming

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