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An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking.
The test may be useful as a sensitive indicator of trauma induced by brain injury to laboratory rats. [7] Alcohol markedly impairs mouse performance in the rotarod test. [8] Research using the rotarod test with various chemical agonists and antagonists may help scientists determine which components of neurons mediate the effects of chemicals. [9]
The maximum delay required for two consecutive clicks to be interpreted as a double-click is not standardized. According to Microsoft's MSDN website, the default timing in Windows is 500 ms (half a second). [6] The double-click time is also used as a basis for other timed actions. The double-click timing delay can usually be configured by the user.
Mickeys per second is a unit of measurement for the speed and movement direction of a computer mouse, [96] where direction is often expressed as "horizontal" versus "vertical" mickey count. However, speed can also refer to the ratio between how many pixels the cursor moves on the screen and how far the mouse moves on the mouse pad, which may be ...
In 1984, Ted Selker, a researcher at PARC, worked on a pointing stick based on a study [citation needed] showing that it takes a typist 0.75 seconds to shift from the keyboard to the mouse, and comparable time to shift back. Selker built a model of a device that would minimize this time.
Software recognizes both clicks, and if the second occurs within a short time, the action is recognised as a double click. If the second click is made after the time expires it is considered to be a new, single click. Most modern operating systems and mice drivers allow a user to change the speed of a double click, along with an easy way to ...
Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
Furthermore, the mouse position actually correlates better with past eye-gaze positions, meaning that people will typically look somewhere before moving their mouse there about 700ms later. [10] Generally, tracking mouse positions can lead to a vast improvement to understanding the user compared with relying on mouse clicks only.