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  2. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs.Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path.

  3. Algorithmic skeleton - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_skeleton

    It is a C++ template library with six data-parallel and one task-parallel skeletons, two container types, and support for execution on multi-GPU systems both with CUDA and OpenCL. Recently, support for hybrid execution, performance-aware dynamic scheduling and load balancing is developed in SkePU by implementing a backend for the StarPU runtime ...

  4. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model . A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...

  5. Message Passing Interface - Wikipedia

    en.wikipedia.org/wiki/Message_Passing_Interface

    The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. [1] The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C, C++, and Fortran.

  6. Sieve C++ Parallel Programming System - Wikipedia

    en.wikipedia.org/wiki/Sieve_C++_Parallel...

    The compiler will implicitly add a splitpoint above the for loop construct body, as an entry point. Similarly one will be added after as an exit point. In the Sieve System, only local variables to the sieve block scope may have dependencies. However, these dependencies must not cross splitpoints; they will generate compiler warnings [citation ...

  7. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).

  8. Unified Parallel C - Wikipedia

    en.wikipedia.org/wiki/Unified_Parallel_C

    Unified Parallel C (UPC) is an extension of the C programming language designed for high-performance computing on large-scale parallel machines, including those with a common global address space (SMP and NUMA) and those with distributed memory (e. g. clusters).

  9. Data parallelism - Wikipedia

    en.wikipedia.org/wiki/Data_parallelism

    A variety of data parallel programming environments are available today, most widely used of which are: Message Passing Interface: It is a cross-platform message passing programming interface for parallel computers. It defines the semantics of library functions to allow users to write portable message passing programs in C, C++ and Fortran.