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The Parallel Patterns Library is a Microsoft library designed for use by native C++ developers that provides features for multicore programming. [1] It was first bundled with Visual Studio 2010 . It resembles the C++ Standard Library in style and works well with the C++11 language feature, lambdas, also introduced with Visual Studio 2010 .
This version adds a C++ parallel computing library called the Parallel Patterns Library, partial support for C++11, significantly improved IntelliSense based on the Edison Design Group front end, [37] and performance improvements to both the compiler and generated code. [38] This version is built on .NET 4.0, but supports compiling to machine code.
List of cross-platform multi-threading libraries for the C++ programming language.. Apache Portable Runtime; Boost.Thread; C++ Standard Library Thread; Concurrencpp; Dlib; HPX; IPP; OpenMP ...
Visual Studio 2010 offers several tools to make parallel programming simpler: in addition to the Parallel Extensions for the .NET Framework and the Parallel Patterns Library for native code, Visual Studio 2010 includes tools for debugging parallel applications.
Microsoft Foundation Class Library; Mlpack; Mobile Robot Programming Toolkit; N. Number Theory Library; O. ... PAM library; Parallel Patterns Library; POCO C++ Libraries;
oneAPI Threading Building Blocks (oneTBB; formerly Threading Building Blocks or TBB) is a C++ template library developed by Intel for parallel programming on multi-core processors. Using TBB, a computation is broken down into tasks that can run in parallel. The library manages and schedules threads to execute these tasks.
Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model . A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...
Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.