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Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...
Playback controls on a CD player. Control symbols on a Sony Betamax Portable.. In digital electronics, analogue electronics and entertainment, the user interface may include media controls, transport controls or player controls, to enact and change or adjust the process of video playback, audio playback, and alike.
Similarly to the Nintendo 64 controller, the Dual Analog Controller was designed to be held in four different ways: standard control, in which the left thumb uses the directional buttons and the right thumb uses the action buttons; analog control, in which the left thumb uses the left analog stick and the right thumb uses the action buttons ...
The DualShock and all of its subsequent controllers includes a directional pad, Start and Select buttons, four face buttons, and four shoulder buttons, all of which were first introduced in the original PlayStation controller. The face buttons in particular use simple geometric shapes instead of letters or numbers, which includes a green ...
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A Sony DualShock 2 controller for the PlayStation 2 game console, with the button visible on the right. In many games released for the PlayStation console line in Japan, the O mark is used as a means to confirm choices in user interfaces, whereas the X button is used instead in Western releases. [1] O mark is the name of the circle symbol " ".