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For height-balanced binary trees, the height is defined to be logarithmic () in the number of items. This is the case for many binary search trees, such as AVL trees and red–black trees . Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items.
A tournament tree can be represented as a balanced binary tree by adding sentinels to the input lists (i.e. adding a member to the end of each list with a value of infinity) and by adding null lists (comprising only a sentinel) until the number of lists is a power of two. The balanced tree can be stored in a single array.
A balanced binary tree is a binary tree structure in which the left and right subtrees of every node differ in height (the number of edges from the top-most node to the farthest node in a subtree) by no more than 1 (or the skew is no greater than 1). [22]
The Day–Stout–Warren (DSW) algorithm is a method for efficiently balancing binary search trees – that is, decreasing their height to O(log n) nodes, where n is the total number of nodes. Unlike a self-balancing binary search tree , it does not do this incrementally during each operation, but periodically, so that its cost can be amortized ...
A weight-balanced tree is a binary search tree that stores the sizes of subtrees in the nodes. That is, a node has fields key, of any ordered type; value (optional, only for mappings) left, right, pointer to node; size, of type integer. By definition, the size of a leaf (typically represented by a nil pointer) is zero.
In computer science, a red–black tree is a self-balancing binary search tree data structure noted for fast storage and retrieval of ordered information. The nodes in a red-black tree hold an extra "color" bit, often drawn as red and black, which help ensure that the tree is always approximately balanced.
An augmented tree can be built from a simple ordered tree, for example a binary search tree or self-balancing binary search tree, ordered by the 'low' values of the intervals. An extra annotation is then added to every node, recording the maximum upper value among all the intervals from this node down.
Lookup is not modified from a standard binary search tree, and has a worst-case time of ().This is in contrast to splay trees which have a worst-case time of ().The reduced node memory overhead compared to other self-balancing binary search trees can further improve locality of reference and caching.