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  2. NoCopyrightSounds - Wikipedia

    en.wikipedia.org/wiki/NoCopyrightSounds

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 March 2025. There is 1 pending revision awaiting review. British record label The topic of this article may not meet Wikipedia's notability guidelines for companies and organizations. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the ...

  3. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    The second form is as an audiovisual work, as determined in the 1982 case Stern Electronics, Inc. v. Kaufman; while video games present images and sound that are not in a fixed form, the repetitive use of these in a systematic response to player's actions was sufficient for copyright protections as audiovisual works.

  4. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  5. Smooth McGroove - Wikipedia

    en.wikipedia.org/wiki/Smooth_McGroove

    The band fell apart, and a few years later, Gleason decided to do more music. He began rapping about video games, and he gradually moved to a cappella music. [4] Gleason has recorded music from many popular video game series, including The Legend of Zelda, [5] Super Mario, Sonic the Hedgehog, Final Fantasy, [6] Mega Man, [7] Undertale and ...

  6. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    GamesSound.com Academic articles on video game sound and music; Early Video Game Soundtracks 2001 article on video game music, orig. published in In Magazine; High Score: The New Era of Video Game Music at Tracksounds "The Evolution of Video Game Music", All Things Considered, April 12, 2008; List of games with non-original music at uvlist.net

  7. Music of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Music_of_Red_Dead_Redemption_2

    The game's music regularly reacts according to the player's decisions in the world. Jackson composed roughly 60 hours of music for the game, though not every track made the final product. He purchased several instruments from the Wrecking Crew that were featured on classic cowboy films. Lanois was chosen to produce all of the game's vocal ...