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Mouthwashing is a 2024 psychological horror adventure game developed by Wrong Organ and published by Critical Reflex. Played from a first-person perspective, the game follows the five crew members of the freighter spaceship Tulpar after a mysterious crash leaves them stranded in space, trapped within as supplies dwindle. The captain, alive but ...
Chronic clenching can also lead to receding gums—which increases tooth sensitivity—as well as cracked roots that require extraction, and, in some cases, limited ability to open the jaw.
Dwayne is trapped inside the house and is tormented by supernatural entities. The objective of the game is to find a way out of the house and learn about the cause of all the paranormal activity. The house is designed as a semi-open world, with large sections freely explorable to the player at all times and multiple pathways to reach each area.
Oromandibular dystonia is characterized by involuntary spasms of the tongue, jaw, and mouth muscles that result in bruxism, or grinding of the teeth, and jaw closure. These conditions frequently lead to secondary dental wear as well as temporomandibular joint syndrome. In addition, problems with chewing, speaking, and swallowing may result from ...
The carnival's world. Closure is a puzzle-platform game that centers on the concept of light. Through each of the many levels, the goal is to reach the door at the end. Lighting is a key gameplay mechanic, as only platforms and walls illuminated by lightbulbs, or orbs of light the player can carry can actually be touched by the
It is a temporary condition that usually lasts no more than two weeks. Dental trismus is caused by an injury to the masticatory muscles, such as opening the jaw for an extended period of time or having a needle pass through a muscle. Typical dental anesthesia for the lower jaw involves inserting a needle into or through a muscle.
This game features an unnamed protagonist in a room, unable to escape due to the door needing a heart to open it. Upon the player's investigation, they find a little key under a table which could be used to open a wardrobe , revealing blood and a hidden entrance through which the player must pass if they want to find a way out of the room.
Hit the bottom of the jar. If you're pretty sure it's the seal that's too tight, before you resort to other measures, smack the bottom of the jar like you might do with a bottle of ketchup.