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OpenRelativity is a toolkit designed for use with the proprietary Unity game engine. It was developed by MIT Game Lab during the development of A Slower Speed of Light. The toolkit allows for the accurate simulation of a 3D environment when light is slowed down. [7] It is hosted on GitHub and has been published under the permissive MIT license. [2]
Patrick Söderlund, who had founded Refraction Games in 1997, subsequently joined DICE as chief executive officer. [4] This was followed with the merger of Sandbox Studios in April 2001. [5] Sandbox Studios added 50 employees to DICE's staff, amounting to 150 total employees. [6] In September 2004, DICE also merged with Trauma Studios in New ...
The 46° halo was first explained as being caused by refractions through ice crystals in 1679 by the French physicist Edmé Mariotte (1620–1684) in terms of light refraction [1] Jacobowitz in 1971 was the first to apply the ray-tracing technique to hexagonal ice crystal. Wendling et al. (1979) extended Jacobowitz's work from hexagonal ice ...
The human eye's response to light is non-linear: halving the light level does not halve the perceived brightness of a space, it makes it look only slightly dimmer. [3] [4] If light is redistributed from the brightest parts of a room to the dimmest, the room therefore appears brighter overall, and more space can be given a useful and comfortable level of illumination (see before and after ...
LightBike is a snake game inspired by the movie Tron. It was developed by Japanese studio Pankaku and released on January 29, 2009 for iOS. The full version of Lightbike unlocks local and online multiplayer. It was followed by LightBike 2. As of 2023, the game has been delisted from the App Store.
Diffraction, the apparent bending and spreading of light waves when they meet an obstruction; Dispersion; Double refraction or birefringence of calcite and other minerals; Double-slit experiment; Electroluminescence; Evanescent wave; Fluorescence, also called luminescence or photoluminescence; Mie scattering (Why clouds are white) Metamerism as ...
Fireproof's principal product has been a series of puzzle games called The Room.As of 2020, there have been five titles in the series, first released for mobile devices (iOS and Android), and have seen selected ports to Microsoft Windows and the Nintendo Switch, with the most recent game being released exclusively for virtual reality.
[6] [2] Refraction is minimized, to avoid colouring the light. [2] The slit-based films are more transparent (both are translucent), but when the sun is high, they tend to send the light up at the ceiling, not deeper into the room. Prism-based films are translucent rather than transparent, but offer finer control over the direction of the ...