When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Collision frequency - Wikipedia

    en.wikipedia.org/wiki/Collision_frequency

    Collision frequency describes the rate of collisions between two atomic or molecular species in a given volume, per unit time. In an ideal gas , assuming that the species behave like hard spheres, the collision frequency between entities of species A and species B is: [ 1 ]

  3. Learning curve (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Learning_curve_(machine...

    In machine learning (ML), a learning curve (or training curve) is a graphical representation that shows how a model's performance on a training set (and usually a validation set) changes with the number of training iterations (epochs) or the amount of training data. [1]

  4. Graph neural network - Wikipedia

    en.wikipedia.org/wiki/Graph_neural_network

    Attention in Machine Learning is a technique that mimics cognitive attention. In the context of learning on graphs, the attention coefficient α u v {\displaystyle \alpha _{uv}} measures how important is node u ∈ V {\displaystyle u\in V} to node v ∈ V {\displaystyle v\in V} .

  5. Probably approximately correct learning - Wikipedia

    en.wikipedia.org/wiki/Probably_approximately...

    In computational learning theory, probably approximately correct (PAC) learning is a framework for mathematical analysis of machine learning. It was proposed in 1984 by Leslie Valiant . [ 1 ]

  6. Cross-entropy - Wikipedia

    en.wikipedia.org/wiki/Cross-entropy

    Cross-entropy can be used to define a loss function in machine learning and optimization. Mao, Mohri, and Zhong (2023) give an extensive analysis of the properties of the family of cross-entropy loss functions in machine learning, including theoretical learning guarantees and extensions to adversarial learning. [3]

  7. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    In the context of collision detection this means that the time complexity of the collision detection is proportional to the number of objects that are close to each other. An early example of that is the I-COLLIDE [ 5 ] where the number of required narrow phase collision tests was O ( n + m ) {\displaystyle O(n+m)} where n {\displaystyle n} is ...

  8. ID3 algorithm - Wikipedia

    en.wikipedia.org/wiki/ID3_algorithm

    In decision tree learning, ID3 (Iterative Dichotomiser 3) is an algorithm invented by Ross Quinlan [1] used to generate a decision tree from a dataset. ID3 is the precursor to the C4.5 algorithm , and is typically used in the machine learning and natural language processing domains.

  9. Boltzmann equation - Wikipedia

    en.wikipedia.org/wiki/Boltzmann_equation

    The general equation can then be written as [6] = + + (),. where the "force" term corresponds to the forces exerted on the particles by an external influence (not by the particles themselves), the "diff" term represents the diffusion of particles, and "coll" is the collision term – accounting for the forces acting between particles in collisions.