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Dracula: Resurrection was a co-production between Index+ and the companies France Telecom Multimedia and Canal+ Multimedia. [5] The project was headed by Index's long-time designer, art director and writer Jacques Simian, [38] [39] who had previously art directed the developer's Opération Teddy Bear. [39] Dracula represented a departure in ...
The Tomb of Dracula [85] 1982 ZX Spectrum, ZX81: Adventure game where you explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure. At the start of the game you are presented for a limited time, a map of the first level of 300 vaults showing all the obstacles, monsters and stakes which needs memorising before it ...
Dracula: Resurrection; D. Dracula 2: The Last Sanctuary; Dracula 3: The Path of the Dragon; Dracula 4: The Shadow of the Dragon; Dracula 5: The Blood Legacy
Dracula (1983 video game) Dracula (1986 video game) Dracula: Resurrection; Dracula 2: The Last Sanctuary; Dracula 3: The Path of the Dragon; Dracula 4: The Shadow of the Dragon; Dracula 5: The Blood Legacy; Dracula the Undead (video game) Dracula Twins; Dracula Unleashed; Dracula: Crazy Vampire; Dracula: Origin; Dráscula: The Vampire Strikes Back
Dracula: Resurrection: Index+, Canal+ Multimedia and France Telecom Multimedia Microids: Windows, PlayStation, iOS: October 1999: Faust: Arxel Tribe: Cryo Interactive: Windows: October 1999: Also known as Seven Games of the Soul in North America The Silver Case: Grasshopper Manufacture: ASCII Entertainment, Nippon Ichi Software, Playism
A range of printed strategy guides. Strategy guides are instruction books that contain hints or complete solutions to specific video games.The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter.
THE MAPS Click here to view Mystery Case Files: Return to Ravenhearst - The Maps. This set of maps shows you how all of the rooms are connected in the game, and where to find the special tasks ...
Dracula: The Last Sanctuary is a first-person point-and-click adventure game, which employs an "empty" HUD; the player's inventory is accessible through a button press, whilst another button press will bring the player to a screen with options to save their game, quit their game, or load a previously saved game.