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  2. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Has a typo on the module booklet cover: it states that the adventure is for 5-10 characters levels 4-8, when in fact, the module is for 4-6 characters of levels 1-4. [6] In 1998 the module was re-released for 2nd Edition AD&D. N4 9185: Treasure Hunt: 0–1: Aaron Allston: 1986: FR module (retroactive) N5 9212: Under Illefarn: 0–3: Steve ...

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms. Haunted Halls of Eveningstar: Ed Greenwood: 1992 ― 32: FRQ1: 1–5: 1-5607-6325-6: Hordes of Dragonspear: William W. Connors: 1992: Battlesystem options. 32: FRQ2: 10–12: 1-56076-333-7: Doom of Daggerdale: Wolfgang Baur: 1993: First module for use ...

  4. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons. It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron. [1 ...

  5. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  6. Candlekeep Mysteries - Wikipedia

    en.wikipedia.org/wiki/Candlekeep_Mysteries

    Candlekeep Mysteries is an anthology of one-shot adventure modules named after the fictional fortress library on the Sword Coast of the Forgotten Realms.Candlekeep Library acts as a central hub and starting point for each adventure.

  7. Adventures in Blackmoor - Wikipedia

    en.wikipedia.org/wiki/Adventures_in_Blackmoor

    DA1 Adventures in Blackmoor was written by Dave L. Arneson and David J. Ritchie, and published by TSR in 1986 as a 64-page booklet with a color map and outer folder. [2] The module uses the original campaign setting of Blackmoor that Arneson created, revised for the Dungeons & Dragons Expert Set rules. [3]

  8. Strixhaven: A Curriculum of Chaos - Wikipedia

    en.wikipedia.org/wiki/Strixhaven:_A_Curriculum...

    The book expands on game elements for the 5th edition, such as: Four adventures which correspond to each year of university; these adventures can be run as a continuous campaign or as individual one-shots [1] [2] Gazetteer focused on the university, its five colleges, and the various non-player characters (NPCs) [2] New social mechanics

  9. Adventure Path - Wikipedia

    en.wikipedia.org/wiki/Adventure_Path

    While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings.