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  2. Skyblivion - Wikipedia

    en.wikipedia.org/wiki/Skyblivion

    After K. Rebel joined to help the project with its PR, he pitched the idea of remaking Oblivion rather than converting the game assets. The idea was approved. By November 2016, Rebel sought help from other modders to help with work on the project. He also did so through Nexus Mods, a site that allows users to upload and download mods. [18]

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  4. List of medieval weapons - Wikipedia

    en.wikipedia.org/wiki/List_of_medieval_weapons

    Swords can have single or double bladed edges or even edgeless. The blade can be curved or straight. Arming sword; Dagger; Estoc; Falchion; Katana; Knife; Longsword; Messer; Rapier; Sabre or saber (Most sabers belong to the renaissance period, but some sabers can be found in the late medieval period)

  5. List of United States Navy Guided Missile Launching Systems

    en.wikipedia.org/wiki/List_of_United_States_Navy...

    Used at USS Desert Ship Navy surface-to-air weapons testing facility at White Sands Missile Range. Mk 7 Twin-arm launcher for the RIM-8 Talos missile. Used on Galveston-class cruisers. Differed from Mk 12 in that all missiles were stored above main deck. Mk 8: Twin-arm launcher for the RIM-2 Terrier missile. Used on USS Gyatt. Mk 9

  6. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    Although preliminary reports from Reuters suggested an Oblivion release in tandem with the launch of the Xbox 360 on November 22, 2005, [8] and the original announcement of the game set a release date of Winter 2005, [9] Take-Two Interactive announced, during a conference call with analysts on October 31, 2005, that Oblivion's release was to be delayed until the second quarter of Take-Two's ...

  7. Nehrim: At Fate's Edge - Wikipedia

    en.wikipedia.org/wiki/Nehrim:_At_Fate's_Edge

    As a total conversion mod, Nehrim completely departs from Oblivion in several regards and redesigns other aspects of the game. Whereas Oblivion featured a fast travel system and enemies which leveled up along with the player, Nehrim removed the fast travel option in favour of a spell-based teleportation system which uses teleportation runes, and has fixed-level enemies to provide the player ...

  8. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  9. Unreal Tournament - Wikipedia

    en.wikipedia.org/wiki/Unreal_Tournament

    Weapons include the Enforcer, the Rocket Launcher and the Ripper, which fires ricocheting blades. Each weapon has two firing modes which have different effects: for example, Rippers can also fire non-ricocheting blades that explode on impact. A special weapon is the Redeemer, which fires a miniature nuke and causes a large and powerful ...