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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures can easily be implemented in channels: a future is a one-element channel, and a promise is a process that sends to the channel, fulfilling the future. [ 104 ] [ 105 ] This allows futures to be implemented in concurrent programming languages with support for channels, such as CSP and Go .

  3. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  4. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 23 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...

  5. Garrett Wilson's 1-handed grab might be the NFL's catch of ...

    www.aol.com/sports/garrett-wilsons-1-handed-grab...

    It wasn't even Wilson's first one-handed touchdown of the day. When he made that big play in the fourth quarter, the Jets took a 14-10 lead, and both of their scoring plays were Wilson one-handed ...

  6. Ohio State WR Jeremiah Smith makes another one-handed ... - AOL

    www.aol.com/sports/ohio-state-wr-jeremiah-smith...

    The Ohio State freshman receiver snared a touchdown catch with one hand for the second consecutive week to give the Buckeyes their second score over Iowa. No. 3 Ohio State went on to win 35–7 ...

  7. Promise problem - Wikipedia

    en.wikipedia.org/wiki/Promise_problem

    In computational complexity theory, a promise problem is a generalization of a decision problem where the input is promised to belong to a particular subset of all possible inputs. [1] Unlike decision problems, the yes instances (the inputs for which an algorithm must return yes ) and no instances do not exhaust the set of all inputs.

  8. Basketball moves - Wikipedia

    en.wikipedia.org/wiki/Basketball_moves

    A layup is a two-point attempt made by leaping from the ground, releasing the ball with one hand up near the basket, and using one hand to tip the ball over the rim and into the basket (lay-in) or banking it off the backboard and into the basket (lay-up). The motion and one-handed reach distinguish it from a jump shot.

  9. Here’s why you should always open your car door with your ...

    www.aol.com/article/lifestyle/2018/08/16/heres...

    It can save so many lives.