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Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve.The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.
Klaus Veen's Treason is a free social deduction FPS game which is heavily derivative of Trouble in Terrorist Town & Murder which were popularized in Garry's Mod. However, Treason actually had humble beginnings as a map collection within the Counter-Strike: Condition Zero TTT mod before it became a standalone Source project.
The predecessor to Sandbox, Garry's Mod, was first released in 2004 by Garry Newman as a mod for the game Half-Life 2 and, by extension, the Source game engine. In late 2015, Newman stated Facepunch was working on a Garry's Mod sequel with a focus on virtual reality. [6]
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Garry's Mod started out as a sandbox mode for tinkering in Valve's Source engine. Not truly considered a video game, [10] and more of a playground, the game takes assets from compatible Source engine games like Half-Life 2, Team Fortress 2, Portal, etc., and allows users to pose them with different tools offered by Garry's Mod. As of September ...
Examples of famous total conversions include Counter-Strike (1999), whose developers were hired by Valve to turn it into a commercial product, [53] Defense of the Ancients (2003), which was the first MOBA to have sponsored tournaments, [52] and Garry's Mod (2006), for which fans created thousands of game modes over its decade-long development. [53]