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Initially, Cinema 4D was developed for Amiga computers in the early 1990s, and the first three versions of the program were available exclusively for that platform. With v4, however, Maxon began to develop the application for Windows and Macintosh computers as well, citing the wish to reach a wider audience and the growing instability of the ...
Maxon Computer GmbH is a German software company that produces software for content creators. The company’s product lines include the 3D software Cinema 4D, the Red Giant tools for editing, motion design and filmmaking, Redshift renderer and the digital sculpting and painting software ZBrush as well as the mobile sculpting app Forger.
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4DX is a 4D film presentation system developed by CJ 4DPlex, a subsidiary of South Korean cinema chain CJ CGV. It allows films to be augmented with various practical effects, including motion-seats, wind, strobelights, simulated snow, and scents. First debuted in 2009, it presents films in both stereoscopic 3D and monoscopic 2D formats. [1]
Download QR code; Print/export ... Mac OS X, and Windows. Overview ... partially functional ones are available for Cinema 4D, ...
Maxon's Cinema 4D, plugins such as MoGraph and Adobe After Effects. Despite their relative complexity, Autodesk's Maya and 3D Studio Max are widely used for the animation and design of motion graphics, as is Maya and 3D Studio which uses a node-based particle system generator similar to Cinema 4D's Thinking Particles plugin.
The Mac has a variety of apps available, including cross-platform apps like Google Chrome, Microsoft Office, Adobe Creative Cloud, Mathematica, Visual Studio Code, Ableton Live, and Cinema 4D. [211] Apple has also developed several apps for the Mac, including Final Cut Pro, Logic Pro, iWork, GarageBand, and iMovie. [212]
RealFlow is a fluid and dynamics simulation tool for the 3D and visual effects industry, developed by Next Limit Technologies in Madrid, Spain. This stand-alone application can be used in conjunction with other 3D programs to simulate fluids, water surfaces, fluid-solid interactions, rigid bodies, soft bodies and meshes.