When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    There has been a correlation between the M rating and sales; a 2007 study by Electronic Entertainment Design and Research found that M-rated games "have both the highest average Metacritic scores and the highest average gross sales in the United States", and NPD Group found that 7 of the top 20 video games of 2010 (including the #1 game, Call ...

  3. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Pan European Game Information (PEGI) is a European video game content rating system established to help European parents make informed decisions on buying computer games with logos on games boxes. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003; it replaced many national age rating ...

  4. Category:Video game content ratings systems - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Pages in category "Video game content ratings systems" The following 29 pages are in this category, out of 29 total. This list may not reflect recent changes .

  5. VGChartz - Wikipedia

    en.wikipedia.org/wiki/VGChartz

    The main service provided by VG Chartz is weekly charts of hardware and software sales for the video game consoles sold by Nintendo, Sony, and Microsoft. This data is presented in three separate charts that each cover one of the three main video game markets ( Japan , North America , and EMEAA encompassing Europe , Middle-East , Africa and Asia ).

  6. Tier list - Wikipedia

    en.wikipedia.org/wiki/Tier_list

    A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more ...

  7. Mobile software content rating system - Wikipedia

    en.wikipedia.org/wiki/Mobile_software_content...

    However, a new Google Play Rating system is used exclusively in Russia and for non-gaming apps in South Korea. [6] These ratings include: 3+ 7+ 12+ 16+ 18+ In Australia, IARC applies its own ratings for non-gaming apps. [6]

  8. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    Video game consoles had reached the 16-bit era with the ability to support higher resolution graphics. Alongside this, video games had started to draw older players, creating a market for games with more mature content, both on home consoles and in arcades. [2] During this period, two key players were Nintendo and Sega.

  9. Videogame Rating Council - Wikipedia

    en.wikipedia.org/wiki/Videogame_Rating_Council

    The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Genesis, Game Gear, Sega CD, 32X, and Pico. The rating had to be clearly displayed on the front of the box, but their appearance in advertisements for the video ...