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Facebook's Oculus Quest 2 is the best value in VR, thanks to hardware that eliminates the need for a powerful PC or wires. But it's not quite powerful enough to run the most high-end VR experiences.
The later introduction of Oculus Link led to reappraisals of the Quest, with critics praising the device's increased flexibility, and indicating that devices like the Quest would likely supplant the PC-only Rift headsets moving forward. A successor, the Oculus Quest 2, was released in 2020.
Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms.It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2.
In November 2019, Facebook released a beta for a new feature known as Oculus Link, which allows Oculus Rift-compatible software to be streamed from a PC to a Quest headset over USB. [73] In May 2020, Facebook added additional support for the use of USB 2.0 cables, such as the charging cable supplied with the headset.
WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.
PC VR Experiences which have subsequently appeared for the mobile virtual reality headsets Quest and Quest 2 can be made available to Quest/Quest 2 consumers without having to be bought a second time; however, the decision to support cross-buy lies with the game developers. [9]
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Meta Quest Browser, known until 2024 as Oculus Browser, is a web browser developed by Meta Platforms for use on the Oculus Quest and its successor devices (Quest 2, Quest Pro, Quest 3), all of which use the Android operating system. It is based on Chromium, which uses Blink, a derivative of WebKit.