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  2. Codecademy - Wikipedia

    en.wikipedia.org/wiki/Codecademy

    Codecademy is an American online interactive platform that offers free coding classes in 13 different programming languages including Python, Java, Go, JavaScript, Ruby, SQL, C++, C#, Lua, and Swift, as well as markup languages HTML and CSS.

  3. The best online coding courses that are available for free on ...

    www.aol.com/online-coding-courses-available-free...

    TL;DR: As of July 14, a wide range of online coding courses are available for free on Udemy.Don't say we never do anything for you, because we've lined up a selection of popular online coding ...

  4. freeCodeCamp - Wikipedia

    en.wikipedia.org/wiki/FreeCodeCamp

    freeCodeCamp was launched in October 2014 and incorporated as Free Code Camp, Inc. The founder, Quincy Larson, is a software developer who took up programming after graduate school and created freeCodeCamp as a way to streamline a student's progress from beginner to being job-ready.

  5. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    CircuitPython is a beginner-oriented version of Python for interactive electronics and education. Rapira is an ALGOL-like procedural programming language, with a simple interactive development environment, developed in the Soviet Union to teach programming in schools. Src:Card is a tactile offline programming language embedded in an educational ...

  6. Microsoft Small Basic - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Small_Basic

    Microsoft Small Basic is a programming language, interpreter and associated IDE. Microsoft 's simplified variant of BASIC , it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [ 8 ]

  7. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers.