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Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.
Computer monitors marketed to competitive PC gamers can hit 360 Hz, 500 Hz, or more. [21] High frame rates make action scenes look less blurry, such as sprinting through the wilderness in an open world game, spinning rapidly to face an opponent in a first-person shooter , or keeping track of details during an intense fight in a multiplayer ...
Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...
PlanetSide 2 is a free-to-play massively multiplayer online first-person shooter (MMOFPS) game developed by Toadman Interactive.The game supports battles with thousands of players and incorporates modern first-person shooter mechanics.
It does, however, show its award-winning features on the front case like PC Gaming World Game of the Year, Game Informer game of the month and GameSpy's editor's choice. The Gold/Black Edition combines the Battle Out of Hell expansion with the original game onto a single disc.
GameSpot ' s Kevin VanOrd scored the PC and PlayStation 3 versions 6.5 out of 10 and the Xbox 360 version 6 out of 10. He liked the idea of the secret agendas, but he was critical of the shooting mechanics, lack of character development, poor dialogue, bad voice acting , poorly animated cutscenes , and the general glitches and lack of technical ...
F.E.A.R. First Encounter Assault Recon is a 2005 first-person shooter psychological horror video game for Windows, PlayStation 3, and Xbox 360. Developed by Monolith Productions and published by Vivendi Universal Games, the Windows version was released worldwide in October 2005.
The Suffering is a first and third-person shooter horror video game, developed by Surreal Software for PlayStation 2, Xbox and Microsoft Windows. Stan Winston studios helped with the game's design. The game was published by Midway Games for PlayStation 2 and Xbox. The PC version was published by Encore in North America and by Zoo Digital ...