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  2. Computational complexity - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity

    Computational complexity. In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. [1] Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the ...

  3. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations N as the result of input size n for each function. In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated ...

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The following tables list the computational complexity of various algorithms for common mathematical operations. Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, below ...

  5. Insertion sort - Wikipedia

    en.wikipedia.org/wiki/Insertion_sort

    Insertion sort. Insertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. However, insertion sort provides several advantages:

  6. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Source lines of code. Source lines of code (SLOC), also known as lines of code (LOC), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code. SLOC is typically used to predict the amount of effort that will be required to develop a program, as well as to ...

  7. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    The time complexity of calculating all primes below n in the random access machine model is O(n log log n) operations, a direct consequence of the fact that the prime harmonic series asymptotically approaches log log n. It has an exponential time complexity with regard to length of the input, though, which makes it a pseudo-polynomial algorithm.

  8. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    import random # bogosort # what happens is there is a random array that is generated by the last function # the first function checks whether the array is sorted or not # the second function repeatedly shuffles the array for as long as it remains unsorted # and that's it # happy coding => # this function checks whether or not the array is sorted def is_sorted (random_array): for i in range (1 ...

  9. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".