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The multiple-camera method gives the director less control over each shot but is faster and less expensive than a single-camera setup. In television, multiple-camera is commonly used for light entertainment, sports events, news, soap operas, talk shows, game shows, variety shows, and some sitcoms, especially ones filmed before a live studio ...
Virtual cinematography is the set of cinematographic techniques performed in a computer graphics environment. It includes a wide variety of subjects like photographing real objects, often with stereo or multi-camera setup, for the purpose of recreating them as three-dimensional objects and algorithms for the automated creation of real and simulated camera angles.
A multi-camera setup recording a "bullet time" effect. Recording talent without the limitation of a flat screen has been depicted in science-fiction for a long time. Holograms and 3D real-world visuals have featured prominently in Star Wars, Blade Runner, and many other science-fiction productions over the years.
The cameras in a multiple-camera setup are controlled by a device known as a camera control unit (CCU), to which they are connected via a triax, fibre optic or the almost obsolete multicore cable. The CCU, along with genlock and other equipment, is installed in the central apparatus room (CAR) of the television studio.
Therefore, it is necessary to shoot with two cameras that are in sync. In addition to that the cameras have to be geometrically aligned accurately, to minimize the amount of stereoscopic errors. [1] A 3D Rig, as a result, must provide the possibility to mount two cameras, with a horizontal offset and adjust the cameras in all possible axes. [2]
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This page was last edited on 10 November 2008, at 03:27 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.