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  2. Category:Sega 32X-only games - Wikipedia

    en.wikipedia.org/wiki/Category:Sega_32X-only_games

    This is a non-diffusing subcategory of Category:32X games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Sega 32X without being ported to or from other video game platforms.

  3. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  4. 1990s in video games - Wikipedia

    en.wikipedia.org/wiki/1990s_in_video_games

    The 1990s was the third decade in the industry's history.It was a decade of marked innovation in video gaming. [1] It was a decade of transition from sprite-based graphics to full-fledged 3D graphics [1] and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. [1]

  5. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America).

  6. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    The previous losses from the Saturn, 32X, and Sega/Mega-CD, stagnation of sales due to the PlayStation 2, and impending competition from Microsoft and Nintendo caused Sega's revenue to shrink and announce their intention on killing the system in early 2001, [24] dropping the system entirely and leaving the console market in early 2004 in Japan ...