Search results
Results From The WOW.Com Content Network
Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).
Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design. The Guardian journalist Keith Stuart wrote that it "pushed the envelope for the genre, and set a new high watermark for FPS narrative". [72] Half-Life 2 won Crispy Gamer's Game of the Decade [73] tournament ...
[57] [58] Half-Life 2: Lost Coast is also technically included with the PC version of The Orange Box, as it was offered as a free download to all owners of Half-Life 2. And as of 2024 is listed as a part of the Orange Box after Lost Coast and Half-Life 2 Episodes One, and Two were integrated into Half-Life 2 as a part of its 20th anniversary ...
[2] [3] The Japanese market had the fewest titles supported at launch with only 12 games. [4] Microsoft's final update to the list of backward compatible titles was in November 2007 bringing the final total to 462 Xbox games. [5] [6] In order to use the backwards compatibility feature on Xbox 360 a hard drive is required. [2]
Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.
Half-Life 2: Lost Coast is an additional level for the 2004 first-person shooter game Half-Life 2. Developed by Valve, it was released on October 27, 2005, as a free download for owners of Half-Life 2 on Steam. Players control Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine weapon in a monastery.
Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007. Following the cliffhanger ending of Episode Two (2007), it was widely anticipated.
Depiction of the Combine's Civil Protection. Certain elements of the Combine's appearance, such as that of the Advisors, are inspired by the works of Frank Herbert. [1] The towering Striders seen throughout Half-Life 2 and its subsequent episodes are based directly on the Martian tripods of the H. G. Wells novel The War of the Worlds, where Martians invade Victorian England, using the tripods ...