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  2. Counter-Strike Online - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_Online

    Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve.

  3. Counter-Strike - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike

    In August 2014, Nexon announced Counter-Strike Nexon: Zombies, a free-to-play, zombie-themed spin-off, [26] developed on the GoldSrc game engine. [27] On September 23, 2014, an open beta was released on Steam. [28] The game launched on October 7, 2014, featuring 50 maps and 20 game modes. [29]

  4. Counter-Strike (video game) - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_(video_game)

    The first, Counter-Strike Neo, was an arcade game developed by Namco and released in Japan in 2003. [53] In 2008, Nexon Corporation released Counter-Strike Online, a free-to-play instalment in the series monetized via microtransactions. Counter-Strike Online was followed by Counter-Strike Online 2 in 2013.

  5. Nexon - Wikipedia

    en.wikipedia.org/wiki/Nexon

    Nexon GT (now Nexon Games) Dungeon Fighter Online: Neople Nexon (KR and JP) Neople (Global) 2007 Elsword: KOG Studios: Nexon Publishing for Korea only (KOG to handle the Global server) 2008 Counter-Strike Online: Nexon Valve: Combat Arms: Nexon Server closed in November 2017; while the Global server was carried by VALOFE in both Reloaded and ...

  6. Counter-Strike 2 - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_2

    Counter-Strike 2 is a 2023 free-to-play tactical first-person shooter game developed and published by Valve. It is the fifth entry in the Counter-Strike series, developed as an updated version of the previous entry, Counter-Strike: Global Offensive (2012).

  7. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]