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  2. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  3. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    A computer number format is the internal representation of numeric values in ... The relation between numbers and bit patterns is chosen for convenience in computer ...

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Patterns originated as an architectural concept by Christopher Alexander as early as 1977 in A Pattern Language (c.f. his article, "The Pattern of Streets," JOURNAL OF THE AIP, September, 1966, Vol. 32, No. 5, pp. 273–278).

  5. List of integer sequences - Wikipedia

    en.wikipedia.org/wiki/List_of_integer_sequences

    A number that has the same number of digits as the number of digits in its prime factorization, including exponents but excluding exponents equal to 1. A046758: Extravagant numbers: 4, 6, 8, 9, 12, 18, 20, 22, 24, 26, 28, 30, 33, 34, 36, 38, ... A number that has fewer digits than the number of digits in its prime factorization (including ...

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL , FORTRAN and PL/1 manuals of the 1960s. [ 1 ]

  8. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Along with exploring the capabilities and pitfalls of object-oriented programming, it describes 23 common programming problems and patterns for solving them. The book describes the following patterns: Creational patterns (5): Factory method pattern, Abstract factory pattern, Singleton pattern, Builder pattern, Prototype pattern

  9. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides basic arithmetic types, such as integer and real number types, and syntax to build array and compound types. Headers for the C standard library , to be used via include directives , contain definitions of support types, that have additional properties, such as providing storage with an exact size, independent of the ...