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Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms.
If this game is a clone of Slither.io it would seem important to mention that on this page. The games play the same. 2007GabrielT ( talk ) 18:34, 3 October 2024 (UTC) [ reply ]
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Slither.io was the second .io game to be released, which is a free for all multiplayer game that is in the Snake genre. The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [ 44 ]
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The site also makes it easier for Facebook to differentiate between accounts that have been caught up in a botnet and those that legitimately access Facebook through Tor. [6] As of its 2014 release, the site was still in early stages, with much work remaining to polish the code for Tor access.
An example of Slither.io gameplay, showing one player's snake eating the remains of another snake that has died. This is only a part of the map. The objective of the game is to control a snake, also known as "slithers", around a wide area and eat pellets, defeating and consuming other players to gain mass to grow the largest and longest in the game. [1]
Rich profiles, networking groups, community/group/celebrity pages, richtext status (not specifically length limited), photo albums, YouTube share, location, like/dislike, multiple profiles w/assignment to specific friends, single sign on to post directly to friend's profiles on co-operating systems. Communications encryption.