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Guild Wars 2: End of Dragons is the third expansion pack for Guild Wars 2, a massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft. It was released on Microsoft Windows on February 28, 2022, and was made available for pre-purchase on July 26, 2021.
Guild Wars 2: Standalone game 2013 Rytlock's Critter Rampage: Free browser game 2013 Guild Wars: Sea of Sorrows: Novel by Ree Soesbee: 2015 Guild Wars 2: Heart of Thorns: Expansion pack 2017 Guild Wars 2: Path of Fire: Expansion pack 2022 Guild Wars 2: End of Dragons: Expansion pack 2023 Guild Wars 2: Secrets of the Obscure: Expansion pack 2024
Guild Wars 2 is a free-to-play, [2] massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft.Set in the fantasy world of Tyria, the core game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting Elder Dragons, colossal Lovecraftian-esque entities that have seized control of Tyria in the time since the original Guild Wars (2005 ...
Guild Wars 2: Path of Fire is the second expansion pack for Guild Wars 2, a massively multiplayer online role-playing game developed and published by ArenaNet. [1] It was released on Microsoft Windows and macOS on September 22, 2017, and was made available for pre-purchase on August 1, 2017.
Guild Wars 2: Heart of Thorns was announced on January 24, 2015 at PAX South.The expansion will introduce new group challenges, new profession specializations, a new profession, and an account-based "mastery" system for character progression through the new territories featured in it, as well as make changes to current player versus player content.
After the release of Guild Wars 2 Arenanet initially spent their time fixing issues with the game; such as bugs and connection problems. Once the game had become stable, they set their focus on further improving Guild Wars 2 and evolving the concept of a 'living world', by adding both temporary and permanent content in biweekly updates.
NCSoft was founded in March 1997 by Kim Taek Jin. In September 1998, NCSoft launched its first game Lineage.In April 2001 the company created a US subsidiary under the name NC Interactive (based in Austin, Texas, and would later become NCSoft West) after acquiring Destination Games, headed by Richard Garriott and Robert Garriott. [5]
It serves as both a standalone game and first expansion pack to the base game, which is referred to as Prophecies. Simply referred to as Factions, it introduces the continent of Cantha, inspired by East Asian cultures, where two warring factions, the Luxons and the Kurzicks, are locked in a global persistent war. Players are able to join in ...