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  2. Dying Light - Wikipedia

    en.wikipedia.org/wiki/Dying_Light

    The parkour mechanics in Dying Light allow players to leap from one rooftop to another.. Dying Light is a survival horror video game played from a first-person perspective.The game is set in an open world environment called Harran; initially, an area named the Slums can be freely explored, later adding a second area, accessible via sewers, called Old Town. [1]

  3. Dying Light 2 - Wikipedia

    en.wikipedia.org/wiki/Dying_Light_2

    Dying Light 2 is an action role-playing survival horror video game featuring a zombie apocalyptic-themed open world. Set 22 years after Dying Light, it stars a new protagonist named Aiden Caldwell (voiced by Jonah Scott), who has various parkour skills. Players can perform actions such as climbing ledges, sliding, leaping off from edges, and ...

  4. List of zombie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_zombie_video_games

    Contagion is a zombie survival horror title by Monochrome Games and is the spiritual successor to the Half-Life 2 mod Zombie Panic: Source. Corpse Craft: Incident at Weardd Academy: 2008: Browser, Flash, iOS: A simplified real-time strategy game in which schoolchildren battle each other with zombies they reanimate. [24] Corpse Killer: 1994

  5. Mantle (API) - Wikipedia

    en.wikipedia.org/wiki/Mantle_(API)

    The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...

  6. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Launching in September 2023, FSR 3 uses a combination of FSR 2 and optical flow analysis, which runs using asynchronous compute (as opposed to Nvidia's DLSS 3 which uses dedicated hardware). Because FSR 3 uses a software-based solution, it is compatible with GPUs from AMD, Nvidia, and Intel as well as the ninth generation of video game consoles .

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity. Graphics artists can choose from a variety of light sources ...

  8. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    Hard Light Productions Windows, Linux, Mac OS X 18 missions based on the original Silent Threat, 8 of the missions are original; all are made possible using the updated graphics engine from FreeSpace 2 Source Code Project [citation needed] Skyfox II: The Cygnus Conflict: 1987 Dynamix, Inc. Electronic Arts MS-DOS, Amiga, Atari ST, Commodore 64

  9. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    These two papers laid the framework for creating HDR light probes of a location, and then using this probe to light a rendered scene. HDRI and HDRL (high-dynamic-range image-based lighting ) have, ever since, been used in many situations in 3D scenes in which inserting a 3D object into a real environment requires the light probe data to provide ...