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  2. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    Early versions of the C++ programming language included an optional mechanism similar to checked exceptions, called exception specifications. By default any function could throw any exception, but this could be limited by a throw clause added to the function signature, that specified which exceptions the function may throw. Exception ...

  3. Exception safety - Wikipedia

    en.wikipedia.org/wiki/Exception_safety

    The C++ standard library provides several levels of exception safety (in decreasing order of safety): [8] No-throw guarantee, also known as failure transparency: Operations are guaranteed to succeed and satisfy all requirements even in exceptional situations. If an exception occurs, it will be handled internally and not observed by clients.

  4. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    The first hardware exception handling was found in the UNIVAC I from 1951. Arithmetic overflow executed two instructions at address 0 which could transfer control or fix up the result. [16] Software exception handling developed in the 1960s and 1970s. Exception handling was subsequently widely adopted by many programming languages from the ...

  5. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    An exception is when a processor is designed to use a particular bytecode directly as its machine code, such as is the case with Java processors. Machine code and assembly code are sometimes called native code when referring to platform-dependent parts of language features or libraries.

  6. Microsoft-specific exception handling mechanisms - Wikipedia

    en.wikipedia.org/wiki/Microsoft-specific...

    Microsoft Structured Exception Handling is the native exception handling mechanism for Windows and a forerunner technology to Vectored Exception Handling (VEH). [1] It features the finally mechanism not present in standard C++ exceptions (but present in most imperative languages introduced later).

  7. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    // Since the exception has not been given an identifier, it cannot be referenced.} catch {// Handles anything that might be thrown, including non-CLR exceptions.} finally {// Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.

  8. Defensive programming - Wikipedia

    en.wikipedia.org/wiki/Defensive_programming

    One of the most common problems is unchecked use of constant-size or pre-allocated structures for dynamic-size data [citation needed] such as inputs to the program (the buffer overflow problem). This is especially common for string data in C [citation needed].

  9. Comparison of programming languages by type system - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    This is a comparison of the features of the type systems and type checking of multiple programming languages.. Brief definitions A nominal type system means that the language decides whether types are compatible and/or equivalent based on explicit declarations and names.