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  2. Holobuilder - Wikipedia

    en.wikipedia.org/wiki/Holobuilder

    It uses the device sensors to support browser-based VR in Google Cardboard and similar VR headsets. Users can import their 360 pictures taken with cameras like the Ricoh Theta S [5] and combine them with 3D models from editors like AutoCAD, SketchUp or Blender.

  3. ObjectARX - Wikipedia

    en.wikipedia.org/wiki/ObjectARX

    ObjectARX is the most powerful of the various AutoCAD APIs, and the most difficult to master. The typical audience for the ObjectARX SDK includes professional programmers working either as commercial application developers or as in-house developers at companies using AutoCAD.

  4. AutoCAD - Wikipedia

    en.wikipedia.org/wiki/AutoCAD

    A man using AutoCAD 2.6 to digitize a drawing of a school building. AutoCAD was derived from a program that began in 1977, and then released in 1979 [5] called Interact CAD, [6] [7] [8] also referred to in early Autodesk documents as MicroCAD, which was written prior to Autodesk's (then Marinchip Software Partners) formation by Autodesk cofounder Michael Riddle.

  5. Revizto - Wikipedia

    en.wikipedia.org/wiki/Revizto

    Revizto was introduced in 2011. [5] Originally, it was a viewing and filtering tool, but later developed into a component of technology stack. [5] Its cloud hub aggregates 2D and 3D project data, providing issue tracking, VR, clash detection, and comprehensive mobile device support.

  6. Leonar3Do - Wikipedia

    en.wikipedia.org/wiki/Leonar3Do

    Leonar3Do is an integrated software and hardware platform for creating three-dimensional VR (virtual reality) environments on desktop computers and other devices, allowing creation, manipulation, and analysis of three-dimensional objects in a three-dimensional space.

  7. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing