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Self-hosting is the practice of running and maintaining a website or service using a private web server, instead of using a service outside of the administrator's own control. Self-hosting allows users to have more control over their data, privacy, and computing infrastructure, as well as potentially saving costs and improving skills.
A home server is a computing server located in a private ... the chat client will be able to record activity that occurs even while the user is not at the computer, e ...
Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server controlled by the vendor. Online chat may address point-to-point communications as well as multicast communications from one sender to multiple receivers and voice and video chat, or may be a feature of a web conferencing service.
The software is self-hosted providing users the ability to control the flow of data behind their own firewall and security implementations. ConnectWise Control uses 256-bit AES encryption to package and ship data, supports two factor authentication , has server level video auditing, and granular role-based security .
Secure Scuttlebutt (SSB) is a peer-to peer communication protocol, mesh network, and self-hosted social media ecosystem. [3] [4] Each user hosts their own content and the content of the peers they follow, which provides fault tolerance and eventual consistency. [5]
The first IRC server, tolsun.oulu.fi, a Sun-3 server on display near the University of Oulu computer centre IRC ( Internet Relay Chat ) is a text-based chat system for instant messaging . IRC is designed for group communication in discussion forums, called channels , [ 1 ] but also allows one-on-one communication via private messages [ 2 ] as ...
HipChat was a web service for internal private online chat and instant messaging.As well as one-on-one and group/topic chat, it also featured cloud-based file storage, video calling, searchable message-history and inline-image viewing.
The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from real-time online chat and online interaction with strangers (e.g., online forums ) to fully immersive ...