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ABCya.com, L.L.C. (also stylized as ABCya!) is an American website that provides educational games and activities for school-aged children. The games on the website are organized into grade levels from pre-kindergarten to Sixth grade, as well as into subject categories such as letters, numbers, and holidays.
DreamBox Learning Math teaches students grades K-8 various mathematical subjects, such as addition, subtraction, multiplication, division, fractions, geometry, and algebra. The program utilizes an algorithm to determine if the user is able to understand certain lessons.
The organization produces short video lessons. [5] Its website also includes supplementary practice exercises and materials for educators. It has produced over 10,000 video lessons [ 6 ] teaching a wide spectrum of academic subjects, including mathematics , sciences , literature , history , and computer science .
Many of the puzzles are well known because they were discussed by Martin Gardner in his "Mathematical Games" column in Scientific American. Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques. [ 1 ]
A bar model used to solve an addition problem. This pictorial approach is typically used as a problem-solving tool in Singapore math. Singapore math teaches students mathematical concepts in a three-step learning process: concrete, pictorial, and abstract. [3] This learning process was based on the work of an American psychologist, Jerome Bruner.
The games primarily focused on mathematics, later expanding into language arts and science, and spawned an animated children’s television series in 1999 called Blaster's Universe. Starting in 2011, development of the series focused on an online version of Math Blaster played through a browser or mobile app rather than standalone game software ...