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Fight'N Rage is a side-scrolling beat 'em up in which up to three players locally fight against waves of enemies, aided by disposable weapons and item pickups. Alongside standard attacks, throws, and dashing attacks, each player character has a set of special attacks that can be performed at the cost of some health.
Biomorph (stylized in all caps) is a soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Windows on April 5, 2024, [1] and a PlayStation 5 port on November 22. [2]
Beat Saber is a virtual reality rhythm game developed by Ján Ilavský, Vladimír Hrinčár, and Peter Hrinčár. The game was published by Czech game developer Beat Games and was later obtained by Oculus Studios. It takes place in many different surrealistic neon environments and features the player slicing blocks representing musical beats ...
PC Building Simulator is a simulation-strategy video game produced by The Irregular Corporation and Romanian independent developer, Claudiu Kiss. The game is centered around owning and running a workshop which builds and maintains PCs , mainly gaming-oriented ones .
Cthulhu Saves Christmas was the first limited numbered release for the PS5 Nintendo Switch: ... Beat 'em up, Puzzle: November 9, 2018 ... (PC, PS5, Xbox) Electronic ...
Check out our dedicated round-up of the best Cyber Monday 2024 gaming deals across PS5, Xbox, Switch and PC right here. Cyber Monday 2024 phone deals Google Pixel 8 Pro (SIM-free in Bay, 128GB)
On February 19, 2024, Build a Rocket Boy announced an unknown number of layoffs affecting the publishing, QA, and art departments across the company's three locations. [13] On June 18, 2024, the Builders Beta was released. This was a closed beta to test ARCADIA, the game creation system used to create ARCs and STAMPS. [14]
Besiege is a vehicle-building sandbox video game based around medieval siege engines, developed and published by Spiderling Studios.The game was released for Windows, macOS and Linux in February 2020 at the conclusion of a five-year long early access phase that started in January 2015.