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Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.
Grand Theft Auto: Vice City Stories is an action-adventure game set in an open world environment and played from a third-person perspective, structured similarly to other releases from the Grand Theft Auto series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large environment in ...
Grand Theft Auto III is set in Liberty City, loosely based on New York City; it follows a silent protagonist, Claude, who is betrayed and left for dead by his girlfriend during a robbery and embarks on a quest for revenge that leads him to become entangled in a world of crime, drugs, gang warfare, and corruption. [12]
Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fifth main game in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh entry overall.
Grand Theft Auto: Liberty City Stories (2005) takes place three years before the events of Grand Theft Auto III in the same rendition of Liberty City. [145] A completely redesigned version of the city was later used in Grand Theft Auto IV (2008), [146] The Lost and Damned (2009), [147] The Ballad of Gay Tony (2009), [148] and Chinatown Wars ...
CI Games Sniper: Ghost Warrior: 2010 City Interactive: City Interactive Sniper: Ghost Warrior 2: 2013 City Interactive: City Interactive Snood: 1996 David M. Dobson: Snood World: Snoopy vs. the Red Baron: 2006 Smart Bomb Interactive: Namco Bandai Games America: SnowRunner: 2020 Saber Interactive: Focus Home Interactive: Snufkin: Melody of ...
Grand Theft Auto: The Ballad of Gay Tony is an action-adventure game set in the open world environment of Liberty City. It features similar gameplay, and the same setting as Grand Theft Auto IV. The player can redo missions to improve their score. The player also has new activities, side jobs, vehicles, and weapons.
Until the release of Liberty City Stories, RenderWare had been the game engine behind every 3D game in the Grand Theft Auto III era. Liberty City Stories used Image Metrics for the game's facial animation. In April 2013, the game was released on PlayStation 3 via the PlayStation Network using the PlayStation 2 backward compatibility. [25]