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GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64.It is based on the 1995 James Bond film GoldenEye, with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon.
The film was the basis for GoldenEye 007, a video game for the Nintendo 64 developed by Rare and published by Nintendo. [141] [142] It was praised by critics and in January 2000, readers of the British video game magazine Computer and Video Games listed it in first place in a list of "the hundred greatest video games". [143]
The console's top five is rounded out by Rare's GoldenEye 007 in third, with sales of just over 8 million units, [2] The Legend of Zelda: Ocarina of Time in fourth, with 7.6 million units sold worldwide, [3] and Super Smash Bros. in fifth, with sales of more than 5.5 million units.
GoldenEye 007 director Martin Hollis led the game's production for the first fourteen months of its near three-year development cycle before he left Rare to pursue other interests. The game is one of the most technically-advanced titles for the Nintendo 64, and requires an Expansion Pak to access the campaign mode and most of the multiplayer ...
GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii, [1] with a handheld version for Nintendo DS developed by n-Space. [4] It is a modern reimagining of the 1995 James Bond film GoldenEye as well as a remake of the 1997 video game of the same name, developed for the earlier ...
Perhaps you were playing "GoldenEye 007" with friends after school, then getting sweaty over "Super Smash Bros. Melee" in high school, only to transition into "Call of Duty" in your college days.
The game supports the Nintendo 64 Expansion Pak, which provides enhanced graphics and visual effects. A Controller Pak is required to save the player's progress through the game. The World Is Not Enough received generally positive reviews from critics and was frequently compared to Rare's Nintendo 64 first-person shooters GoldenEye 007 and ...
GoldenEye 007 for the Nintendo 64 uses the gun barrel sequence in the opening titles. A commercial for The World Is Not Enough parodied the gun-barrel by replacing Bond with a man who resembled Valentin Zukovsky; he was shot at with a machine-gun before diving off-screen.