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  2. SAS language - Wikipedia

    en.wikipedia.org/wiki/SAS_language

    SAS statements must begin with a reserved keyword and end with ; [18] but the language is otherwise flexible in terms of formatting and most statements are case insensitive. [19] SAS statements can continue across multiple lines and do not require indenting, although indents can improve readability. [18] Comments are delimited by /* and */. [20]

  3. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.

  4. Sass (style sheet language) - Wikipedia

    en.wikipedia.org/wiki/Sass_(style_sheet_language)

    The newer syntax, SCSS (Sassy CSS), uses block formatting like that of CSS. It uses braces to denote code blocks and semicolons to separate rules within a block. The indented syntax and SCSS files are traditionally given the extensions.sass and .scss, respectively. [4]

  5. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Fortran 90 removed the need for the indentation rule and added line comments, using the ! character as the comment delimiter. COBOL. In fixed format code, line indentation is significant. Columns 1–6 and columns from 73 onwards are ignored. If a * or / is in column 7, then that line is a comment.

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  7. Universal Coded Character Set - Wikipedia

    en.wikipedia.org/wiki/Universal_Coded_Character_Set

    The Universal Coded Character Set (UCS, Unicode) is a standard set of characters defined by the international standard ISO/IEC 10646, Information technology — Universal Coded Character Set (UCS) (plus amendments to that standard), which is the basis of many character encodings, improving as characters from previously unrepresented writing systems are added.

  8. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    STM – format used by The Powder Toy, Powder Toy stamp; PKG – format used by Bungie for the PC Beta of Destiny 2, for nearly all the game's assets. CHR – format used by Team Salvato, for the character files of Doki Doki Literature Club! Z5 – format used by Z-machine for story files in interactive fiction.

  9. World Wide Name - Wikipedia

    en.wikipedia.org/wiki/World_Wide_Name

    This is the same format used by the companion NAA 6 format, the only difference being a 16-byte number space is assumed, rather than an 8-byte number space. This leaves a total of 25 contiguous nibbles for vendor-defined values. "Mapped EUI-64" formats manage to fit an EUI-64 address into an 8-byte WWN.