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A definition of an open-source film is based on the OSI's open-source software definition [1] and the definition of free cultural licenses. [2] This definition can be applied to films where: The license of the movie is approved for free cultural works. Specifically this is true for the Creative Commons licenses by and by-sa.
Its Celtx pre-production software launched that year as a desktop service. [4] The software was originally designed for small and independent production companies. [5] A screenshot of the Celtx Studio's Storyboard tool. The original desktop software was built atop the open-source Firefox browser, allowing hybrid online/offline operation. [5]
The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing. Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming. However, items in this article have one of the following conditions:
CinePaint is a free and open source computer program for painting and retouching bitmap frames of films. It is a fork of version 1.0.4 of the GNU Image Manipulation Program (GIMP). It enjoyed some success as one of the earliest open source tools developed for feature motion picture visual effects and animation work. [3]
Genie Workbench is a suite of film and television production software that assist filmmakers in various production tasks. Genie Workbench is the result of the collaboration between the Business Process Management Group (BPM Group) of Queensland University of Technology (QUT) and the Centre for Screen Business (CSB) of The Australia Film Television and Radio School (AFTRS).
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.