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  2. Iaijutsu - Wikipedia

    en.wikipedia.org/wiki/Iaijutsu

    The Japanese sword has existed since the Nara period (710–794), where techniques to draw the sword have been practiced under other names than 'iaijutsu'. [3] The term 'iaijutsu' was first verified in connection with Iizasa Chōisai Ienao (c. 1387 – c. 1488), founder of the school Tenshin Shōden Katori Shintō-ryū .

  3. Iaido - Wikipedia

    en.wikipedia.org/wiki/Iaido

    Iaidō (居合道), abbreviated iai (居合), [3] is a Japanese martial art that emphasizes being aware and capable of quickly drawing the sword and responding to sudden attacks. [ 4 ] Iaido consists of four main components: the smooth, controlled movements of drawing the sword from its scabbard (or saya ), striking or cutting an opponent ...

  4. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  5. Straight ahead animation - Wikipedia

    en.wikipedia.org/wiki/Straight_ahead_animation

    Straight ahead is a term used in animation that refers to a method that uses only the first key pose of a character, and then continues drawing the character to create the desired motion. It was first referred to in the 1981 book by Ollie Johnson and Frank Thomas The Illusion of Life , and is a part of the 12 Basic Principles of Animation .

  6. Artbreeder - Wikipedia

    en.wikipedia.org/wiki/Artbreeder

    With ControlNet, users can incorporate various poses into their AI Artworks. More features that were introduced into Artbreeder, are Pattern, which creates AI Pattern Images, [ 15 ] Outpainting or Uncropping was also an added feature to Artbreeder, that allows the user to expand the image beyond the normal dimensions of the image.

  7. Pose to pose animation - Wikipedia

    en.wikipedia.org/wiki/Pose_to_pose_animation

    Pose to pose is a term used in animation, for creating key poses for characters and then inbetweening them in intermediate frames to make the character appear to move from one pose to the next. Pose-to-pose is used in traditional animation as well as computer-based 3D animation. [ 1 ]

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  9. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    These are two different approaches to the drawing process. Straight ahead action scenes are animated frame by frame from beginning to end, while "pose to pose" involves starting with drawing key frames, and then filling in the intervals later. [12] "Straight ahead action" creates a more fluid, dynamic illusion of movement, and is better for ...