When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    Finding the root of a linear polynomial (degree one) is easy and needs only one division: the general equation has solution For quadratic polynomials (degree two), the quadratic formula produces a solution, but its numerical evaluation may require some care for ensuring numerical stability. For degrees three and four, there are closed-form ...

  3. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a recursive method that generates a new approximation of a root ξ of f at each iteration using the three prior iterations. Starting with three initial values x 0, x −1 and x −2, the first iteration calculates an approximation x 1 using those three, the second iteration calculates an approximation x 2 using x 1, x 0 and x −1, the third iteration calculates an ...

  4. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    Brent's method. In numerical analysis, Brent's method is a hybrid root-finding algorithm combining the bisection method, the secant method and inverse quadratic interpolation. It has the reliability of bisection but it can be as quick as some of the less-reliable methods. The algorithm tries to use the potentially fast-converging secant method ...

  5. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    Horner's method. In mathematics and computer science, Horner's method (or Horner's scheme) is an algorithm for polynomial evaluation. Although named after William George Horner, this method is much older, as it has been attributed to Joseph-Louis Lagrange by Horner himself, and can be traced back many hundreds of years to Chinese and Persian ...

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    The following is an example of a possible implementation of Newton's method in the Python (version 3.x) programming language for finding a root of a function f which has derivative f_prime. The initial guess will be x 0 = 1 and the function will be f ( x ) = x 2 − 2 so that f ′ ( x ) = 2 x .

  7. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Root-finding algorithm. In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f(x) = 0. As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form, root-finding algorithms provide ...

  8. Bairstow's method - Wikipedia

    en.wikipedia.org/wiki/Bairstow's_method

    In numerical analysis, Bairstow's method is an efficient algorithm for finding the roots of a real polynomial of arbitrary degree. The algorithm first appeared in the appendix of the 1920 book Applied Aerodynamics by Leonard Bairstow. [1][non-primary source needed] The algorithm finds the roots in complex conjugate pairs using only real arithmetic.

  9. Steffensen's method - Wikipedia

    en.wikipedia.org/wiki/Steffensen's_method

    In numerical analysis, Steffensen's method is an iterative method for numerical root-finding named after Johan Frederik Steffensen that is similar to the secant method and to Newton's method. Steffensen's method achieves a quadratic order of convergence without using derivatives, whereas Newton's method converges quadratically but requires ...