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  2. Synchronous learning - Wikipedia

    en.wikipedia.org/wiki/Synchronous_learning

    Synchronous communication in distance education began long before the advent of the use of computers in synchronous learning. After the very early days of distance education, when students and instructors communicated asynchronously via the post office, synchronous forms of communication in distance education emerged with broadcast radio and television. [6]

  3. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  4. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Although the expansion of the Internet blurs the boundaries, distance education technologies are divided into two modes of delivery: synchronous learning and asynchronous learning. In synchronous learning, all participants are "present" at the same time in a virtual classroom, as in traditional classroom teaching. It requires a timetable.

  5. Distributed learning - Wikipedia

    en.wikipedia.org/wiki/Distributed_Learning

    Distributed learning may be dependent on time if it includes synchronous sessions, and further time dependent if the course is paced. The oldest and most commonly used of these terms, distance education, can be used to describe distributed learning as defined above. "Distributed education" lacks a correspondence school tone and history and thus ...

  6. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    Learning management systems were designed to identify training and learning gaps, using analytical data and reporting. LMSs are focused on online learning delivery but support a range of uses, acting as a platform for online content, including courses, both asynchronous based and synchronous based.

  7. Computer-supported cooperative work - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    The delivery of content can be either asynchronous, such as email and discussion forums, or synchronous, like through chat or video conferencing. [35] Synchronous education allows for much more equal interaction between students and instructors and better communication between students for the facilitation of group projects and assignments. [36]

  8. Collaborative software - Wikipedia

    en.wikipedia.org/wiki/Collaborative_software

    Collaborative software or groupware is application software designed to help people working on a common task to attain their goals. One of the earliest definitions of groupware is "intentional group processes plus software to support them."

  9. Lyceum (software) - Wikipedia

    en.wikipedia.org/wiki/Lyceum_(software)

    Lyceum is a synchronous computer-mediated communication (CMC) software which allows groups of people to speak to one another in real time over the Internet using Voice over IP conferencing. Lyceum was developed at the Open University in the UK and was introduced into language tutorials in 2002.