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The following other wikis use this file: Usage on ar.wikipedia.org كرتون نتورك (فرنسا) Usage on ary.wikipedia.org كارتون نيتوورك بالعربية
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.
Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.
Lightning McQueen, known primarily as Montgomery "Monty" McQueen before the events of the Cars films, (voiced by Owen Wilson in the films, Cars on the Road, video game adaption, Kinect Rush: A Disney-Pixar Adventure, and Lego The Incredibles, Ben Rausch in Cars 3: Driven to Win, and Keith Ferguson in Cars Toons and most video games), [1] is a custom-built race car who competes in the Piston ...
Hector the Bulldog is an animated cartoon character in the Warner Bros. Looney Tunes and Merrie Melodies series of cartoons. Hector is a muscle-bound bulldog with gray fur (except in A Street Cat Named Sylvester and Greedy for Tweety, where his fur is yellowish) and walks pigeon-toed. His face bears a perpetual scowl between two immense jowls.
A Car-Tune Portrait is a cartoon in the color Classics series produced by Fleischer Studios. [2] Released on June 26, 1937, [ 3 ] the cartoon gives an imaginative take on Franz Liszt 's Hungarian Rhapsody No. 2 .
Baby Huey is a gigantic and naïve duckling cartoon character. He was created by Martin Taras for Paramount Pictures ' Famous Studios , and became a Paramount cartoon star during the 1950s. Huey first appeared in Quack-a-Doodle-Doo , a Paramount Noveltoon theatrical short produced in 1949 and released in 1950.
Elevation is the view of a 3-dimensional object from the position of a vertical plane beside an object. In other words, an elevation is a side view as viewed from the front, back, left or right (and referred to as a front elevation, [left/ right] side elevation, and a rear elevation).