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  2. Richard Garriott - Wikipedia

    en.wikipedia.org/wiki/Richard_Garriott

    Richard Allen Garriott de Cayeux (né Garriott; born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut.. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development.

  3. Space (video game) - Wikipedia

    en.wikipedia.org/wiki/Space_(video_game)

    It consists of the character creation module and two additional game scenarios. [6] Mullich wrote Space II as an exercise in risk-benefit analysis. [citation needed] The character is presented with dangerous options throughout the game, and the player must determine whether the potential rewards are worth the possible risks.

  4. Asteroids (video game) - Wikipedia

    en.wikipedia.org/wiki/Asteroids_(video_game)

    The game gets harder as the number of asteroids increases until after the score reaches a range between 40,000 and 60,000. [11] The player starts with 3–5 lives upon game start and gains an extra life per 10,000 points. [12] Play continues to the last ship lost, which ends the game.

  5. Tomohiro Nishikado - Wikipedia

    en.wikipedia.org/wiki/Tomohiro_Nishikado

    Tomohiro Nishikado (西角 友宏, Nishikado Tomohiro, born March 31, 1944) is a Japanese video game developer and engineer.He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up [1] and for beginning the golden age of arcade video games. [2]

  6. Space Invaders - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders

    The first was Space Invaders Part II in 1979; [115] [116] it featured color graphics, an attract mode, new gameplay elements, and added an intermission between gameplay. [117] According to the Killer List of Videogames, this was the first video game to include an intermission.

  7. Sinistar - Wikipedia

    en.wikipedia.org/wiki/Sinistar

    Players control a space pilot who battles the eponymous Sinistar, a giant, anthropomorphic spacecraft. The game is known for its use of digitized speech and high difficulty level. [6] [7] Although not ported to home consoles, aside from Williams Arcade's Greatest Hits, Sinistar was included in multiple arcade compilations.

  8. Space Quest - Wikipedia

    en.wikipedia.org/wiki/Space_Quest

    Space Quest. Space Quest is a series of six comic science fiction adventure games released between 1986 and 1995. The games follow the adventures of a hapless janitor named Roger Wilco, who campaigns through the galaxy for "truth, justice, and really clean floors".

  9. Star Frontiers - Wikipedia

    en.wikipedia.org/wiki/Star_Frontiers

    Star Frontiers is a space opera role-playing game that is set near the center of a spiral galaxy (the setting does not specify whether the galaxy is our own Milky Way).A previously undiscovered quirk of the laws of physics allows starships to jump to "The Void", a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the speed of light.