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  2. Swift Playgrounds - Wikipedia

    en.wikipedia.org/wiki/Swift_Playgrounds

    Swift Playgrounds is an educational tool and development environment for the Swift programming language developed by Apple Inc., initially announced at the WWDC 2016 conference. [1] It was introduced as an iPad application alongside iOS 10 , with a macOS version introduced in February 2020. [ 2 ]

  3. Swift (programming language) - Wikipedia

    en.wikipedia.org/wiki/Swift_(programming_language)

    The Swift Programming Language, a free 500-page manual, was also released at WWDC, and is available on the Apple Books Store and the official website. [28] Swift reached the 1.0 milestone on September 9, 2014, with the Gold Master of Xcode 6.0 for iOS. [29] Swift 1.1 was released on October 22, 2014, alongside the launch of Xcode 6.1. [30]

  4. SwiftUI - Wikipedia

    en.wikipedia.org/wiki/SwiftUI

    SwiftUI integrates with other Apple technologies, such as Xcode and Swift Playgrounds to provide for real-time previews during editing, [3] [4] alongside support for debugging and other development features. SwiftUI allows for interoperability with UIKit and AppKit views via the UIViewRepresentable and NSViewRepresentable protocols respectively ...

  5. Treehouse (company) - Wikipedia

    en.wikipedia.org/wiki/Treehouse_(company)

    In July 2013, Treehouse released its first iPad app for accessing Treehouse's content. [11] Treehouse also released an Android application in 2014 and added a course for Apple's Swift programming language. [12] At the time, Carson was the current CEO of Treehouse. [7] In May 2016, Treehouse announced the launch of the Techdegree Program.

  6. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is an object-oriented API that can be invoked using the Swift, Objective-C or C++17 [2] programming languages. Full-blown GPU execution is controlled via the Metal Shading Language. Full-blown GPU execution is controlled via the Metal Shading Language.

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  8. iOS - Wikipedia

    en.wikipedia.org/wiki/IOS

    They are written using iOS Software Development Kit (SDK) and, often, combined with Xcode, using officially supported programming languages, including Swift and Objective-C. Other companies have also created tools that allow for the development of native iOS apps using their respective programming languages.

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